Monday, August 24, 2009

Serialize Anything!

When you start with threading, especially in AGX 900 sdk, you are going to need to translate your objects into strings. To do this, just use the two functions below.

private byte[] getByteArrayWithObject( Object o )

1) Create a new MemoryStream class with the CanWrite property set to true
(should be by default, using the default constructor).

2) Create a new instance of the BinaryFormatter class.

3) Pass the MemoryStream instance and your object to be serialized to the
Serialize method of the BinaryFormatter class.

4) Call the ToArray method on the MemoryStream class to get a byte array
with the serialized data.


MemoryStream ms = new MemoryStream();
BinaryFormatter bf1 = new BinaryFormatter();
bf1.Serialize( ms, o );
return ms.ToArray();
private object getObjectWithByteArray( byte[] theByteArray )
MemoryStream ms = new MemoryStream( theByteArray );
BinaryFormatter bf1 = new BinaryFormatter();
ms.Position = 0;

return bf1.Deserialize( ms );

You can then translate your byte[] into a string using the built in Convert with .Net. Now you have values passed into the AGX BackGroundThread.